![]() ![]() There will be three area types where larger groups of players can mingle, towns, public spaces and dungeons, where players can fight a never ending supply of enemies, group up, and work together to clear dungeons. Naturally there will also be towns, however these will remain static (so that players will always know where key-npcs are located). Stages will predominately be procedurally generated. It aims to combine "the fast-paced combat, procedurally-generated levels, and addictive loot-loop of a dungeon crawler with the social and live-service qualities of an MMO." The pet system will be expanded, and a crafting system will be implemented. The game features a shared world, where players can cooperatively explore dungeons and slay monsters. The game takes place 100 years after the first Torchlight game. ![]()
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